Home Technology A look back at PLATO, an educational computer system released in 1960 that some consider a precursor to graphics, touchscreens, messaging apps, video games, and more (Cameron Kaiser/Ars Technica)

A look back at PLATO, an educational computer system released in 1960 that some consider a precursor to graphics, touchscreens, messaging apps, video games, and more (Cameron Kaiser/Ars Technica)

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A look back at PLATO, an educational computer system released in 1960 that some consider a precursor to graphics, touchscreens, messaging apps, video games, and more (Cameron Kaiser/Ars Technica)


Cameron Kaiser / Ars Technica:

A look back at PLATO, an educational computer system released in 1960 that some consider a precursor to graphics, touchscreens, messaging apps, video games, and more  —  Boards, prompt messaging, and multiplayer video video games all began right here.  —  Shiny graphics, a touchscreen, a speech synthesizer …

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